Level design is the creation of locales, stages, or missions playable by a
gamer in any type of computer or
video game, using level design tools, such as
Valve Hammer Editor[?] or
UnrealEd[?]. Sometimes, professional
3D editing software[?], such as
3D Studio MAX[?],
AutoCAD,
Lightwave[?], or
Maya is used.
Most level design is done for games of the real-time strategy and the first-person shooter genres.